EN
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Slave Rift

by tueb2024 · Shooting
5.0 (1)
▶ Play Source 🕘 Versions Edit GitHub

🕘 Versions

Each commit that changed the game. Players always get the newest published version; here, play an older version again, or take it up in the sandbox or your editor (to send it back to GitHub or fork the game).

  1. 9ea6094 fix: restore valid Run.php syntax after weapon import online
    tueb2024 · 11/1/2026, 12:29
  2. 315f2cd fix: keep packaged weapon renderer in sync
    tueb2024 · 11/1/2026, 12:13
    ▶ Play Source
  3. 9086cd5 test: sync dual primary weapon layouts
    tueb2024 · 11/1/2026, 12:12
    ▶ Play Source
  4. 8c5f06f fix: sync dual primary weapon renderer
    tueb2024 · 11/1/2026, 12:12
    ▶ Play Source
  5. 494adda fix: complete credible FPS weapon import
    github-actions[bot] · 11/1/2026, 09:49
    ▶ Play Source
  6. f08acec fix: rebuild credible CC0 FPS weapon atlases
    github-actions[bot] · 11/1/2026, 09:44
    ▶ Play Source
  7. 04751ff fix: complete mini-rocket state migration
    github-actions[bot] · 11/1/2026, 06:54
    ▶ Play Source
  8. 5f0502c fix: restore auto-aim and replace shuriken with mini-rockets
    github-actions[bot] · 11/1/2026, 06:52
    ▶ Play Source
  9. 069e1f5 fix: replace active weapon atlases with Quaternius FPS renders
    tueb2024 · 11/1/2026, 06:50
    ▶ Play Source
  10. 1c283f3 sync: remove obsolete 3615 troll asset
    tueb2024 · 10/31/2026, 23:06
    ▶ Play Source
  11. bc0a4ee sync: exact poster regression test mirror
    tueb2024 · 10/31/2026, 23:05
    ▶ Play Source
  12. d757dc6 sync: lock removal of legacy 3615 troll rendering
    tueb2024 · 10/31/2026, 23:05
    ▶ Play Source
  13. 89c83cb sync: anonymize DeepSeek Minitel portraits by coarse zoom
    tueb2024 · 10/31/2026, 23:04
    ▶ Play Source
  14. f20326e sync: replace legacy troll decals with procedural posters
    tueb2024 · 10/31/2026, 23:03
    ▶ Play Source
  15. e87f8f2 sync: enlarge procedural advert typography
    tueb2024 · 10/31/2026, 23:02
    ▶ Play Source
  16. 9cad203 sync: permanent four-weapon FPS rendering tests
    tueb2024 · 10/31/2026, 22:57
    ▶ Play Source
  17. f9a02a0 sync: keep FPS weapon visible with correct atlas frames
    tueb2024 · 10/31/2026, 22:57
    ▶ Play Source
  18. f058a3c sync: DeepSeek procedural posters into JumPHP package
    tueb2024 · 10/31/2026, 21:54
    ▶ Play Source
  19. 683e6ad sync: procedural poster atlas UV selection
    tueb2024 · 10/31/2026, 21:53
    ▶ Play Source
  20. 393f124 sync: DeepSeek runtime poster atlas
    tueb2024 · 10/31/2026, 21:52
    ▶ Play Source