🕘 버전
게임을 바꾼 모든 커밋이에요. 플레이어는 항상 최신 게시 버전을 플레이해요. 여기서는 이전 버전을 다시 플레이하거나, 샌드박스나 내 에디터에서 이어서 작업할 수 있어요(GitHub로 다시 보내거나 게임을 포크할 때).
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9ea6094fix: restore valid Run.php syntax after weapon import 온라인tueb2024 · 2026. 11. 1. 12:29 -
315f2cdfix: keep packaged weapon renderer in synctueb2024 · 2026. 11. 1. 12:13 -
9086cd5test: sync dual primary weapon layoutstueb2024 · 2026. 11. 1. 12:12 -
8c5f06ffix: sync dual primary weapon renderertueb2024 · 2026. 11. 1. 12:12 -
494addafix: complete credible FPS weapon importgithub-actions[bot] · 2026. 11. 1. 09:49 -
f08acecfix: rebuild credible CC0 FPS weapon atlasesgithub-actions[bot] · 2026. 11. 1. 09:44 -
04751fffix: complete mini-rocket state migrationgithub-actions[bot] · 2026. 11. 1. 06:54 -
5f0502cfix: restore auto-aim and replace shuriken with mini-rocketsgithub-actions[bot] · 2026. 11. 1. 06:52 -
069e1f5fix: replace active weapon atlases with Quaternius FPS renderstueb2024 · 2026. 11. 1. 06:50 -
1c283f3sync: remove obsolete 3615 troll assettueb2024 · 2026. 10. 31. 23:06 -
bc0a4eesync: exact poster regression test mirrortueb2024 · 2026. 10. 31. 23:05 -
d757dc6sync: lock removal of legacy 3615 troll renderingtueb2024 · 2026. 10. 31. 23:05 -
89c83cbsync: anonymize DeepSeek Minitel portraits by coarse zoomtueb2024 · 2026. 10. 31. 23:04 -
f20326esync: replace legacy troll decals with procedural posterstueb2024 · 2026. 10. 31. 23:03 -
e87f8f2sync: enlarge procedural advert typographytueb2024 · 2026. 10. 31. 23:02 -
9cad203sync: permanent four-weapon FPS rendering teststueb2024 · 2026. 10. 31. 22:57 -
f9a02a0sync: keep FPS weapon visible with correct atlas framestueb2024 · 2026. 10. 31. 22:57 -
f058a3csync: DeepSeek procedural posters into JumPHP packagetueb2024 · 2026. 10. 31. 21:54 -
683e6adsync: procedural poster atlas UV selectiontueb2024 · 2026. 10. 31. 21:53 -
393f124sync: DeepSeek runtime poster atlastueb2024 · 2026. 10. 31. 21:52