EN

Slave Rift

by tueb2024 · Shooting
5.0 (1)
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🕘 Versions

Each commit that changed the game. Players always get the newest published version; here, play an older version again, or take it up in the sandbox or your editor (to send it back to GitHub or fork the game).

  1. fcb8379 input: sync keyboard upgrade bindings
    tueb2024 · 10/30/2026, 18:42
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  2. 344a40d input: sync keyboard-first scene into packaged game
    tueb2024 · 10/30/2026, 18:42
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  3. 3d5b00c gameplay: spread enemy spawns and local crowding
    aiphonse · 10/30/2026, 16:46
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  4. c7cd76e perf: amortize enemy visibility checks in open rooms
    aiphonse · 10/30/2026, 16:46
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  5. d3a8c1c render: use verified enemy sprite frame layouts
    aiphonse · 10/30/2026, 16:46
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  6. a632169 visual: replace grid placeholders with LibreQuake materials
    aiphonse · 10/30/2026, 16:09
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  7. 80221ce input: free mouse turning and prevent audio catch-up stalls
    aiphonse · 10/30/2026, 16:09
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  8. 8536817 physics: climb DM1 steps without jumping
    aiphonse · 10/30/2026, 16:09
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  9. 95269fd render: align directional enemy sprite frames
    aiphonse · 10/30/2026, 16:09
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  10. a3970e3 visual: restore lightweight bullet tracers
    aiphonse · 10/30/2026, 15:41
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  11. fe642ca visual: resize first-person weapons responsively
    aiphonse · 10/30/2026, 15:40
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  12. 08cb2ba perf: use local enemy neighbors and conditional LOS
    aiphonse · 10/30/2026, 15:38
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  13. 109f9cb fix: restore hosted mouse look fallback
    aiphonse · 10/30/2026, 15:37
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  14. 1d40fa7 assets: show original SMG in automatic combat
    aiphonse · 10/30/2026, 15:16
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  15. 197f518 assets: add original FPS pistol sprite
    aiphonse · 10/30/2026, 15:11
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  16. e435cb0 fix: keep player grounded and smooth combat input
    aiphonse · 10/30/2026, 15:11
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  17. 61b0ed6 visual: preserve DM1 texture contrast under brighter light
    aiphonse · 10/30/2026, 14:55
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  18. ba575a7 fix: restore playable DM1 controls and enemy floors
    aiphonse · 10/30/2026, 14:52
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  19. 22d7204 visual: raise DM1 readability
    aiphonse · 10/30/2026, 14:44
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  20. f788cb8 render: restore enemy visibility
    aiphonse · 10/30/2026, 14:44
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