PL

JUMPBALL PHP

autor: davidnurdin · 3D
5,0 (1)
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games/jumpball / config / game.yaml · commit 6a08831
# JUMPBALL PHP: a ball rolls on a neon track in 3D, faster and faster; steer and jump over the holes.# WebGL in the browser (JumPHP\Gl), the same game in software 3D on the desktop.# Every key is optional (defaults: JumPHP\Kernel\GameConfig::DEFAULTS).game:  id: jumpball  title: "JUMPBALL PHP"  version: 0.1.0  description: "A 3D runner in PHP + WebGL: the ball rolls faster and faster, steer and jump over the holes."  descriptions:                 # the description in the playground's languages (jumphp.net shows the visitor's)    fr: "Un runner 3D en PHP + WebGL : la balle roule de plus en plus vite, dirigez-la et sautez par-dessus les trous."    en: "A 3D runner in PHP + WebGL: the ball rolls faster and faster, steer and jump over the holes."    es: "Un runner 3D en PHP + WebGL: la bola rueda cada vez más rápido; guíala y salta por encima de los agujeros."    de: "Ein 3D-Runner in PHP + WebGL: Die Kugel rollt immer schneller – lenke sie und spring über die Löcher."    it: "Un runner 3D in PHP + WebGL: la palla rotola sempre più veloce, guidala e salta i buchi."    pt: "Um runner 3D em PHP + WebGL: a bola rola cada vez mais rápido; guie-a e pule os buracos."    nl: "Een 3D-runner in PHP + WebGL: de bal rolt steeds sneller, stuur hem en spring over de gaten."    pl: "Runner 3D w PHP + WebGL: kula toczy się coraz szybciej, steruj nią i przeskakuj dziury."    ru: "3D-раннер на PHP + WebGL: шар катится всё быстрее — управляйте им и перепрыгивайте ямы."    uk: "3D-ранер на PHP + WebGL: куля котиться дедалі швидше — керуйте нею й перестрибуйте ями."    tr: "PHP + WebGL ile 3D bir koşu oyunu: top giderek hızlanıyor, onu yönlendir ve deliklerin üzerinden atla."    ja: "PHP + WebGL の 3D ランナー:どんどん速くなるボールを操り、穴を飛び越えよう。"    zh: "PHP + WebGL 制作的 3D 跑酷:小球越滚越快,操控它跳过坑洞。"    ko: "PHP + WebGL 3D 러너: 공이 점점 빨라집니다. 방향을 잡고 구멍을 뛰어넘으세요."  width: 320  height: 180  scale: 3  background: [8, 6, 34]  start_scene: App\Scene\TitleScene  lang: en  pause_scene: App\Scene\PauseScene  pwa: { short_name: JUMPBALL, theme_color: '#08061e' }  controls: "Arrows / A D / stick: steer. Space / Up / A: jump (hold to jump again). Escape / Start: pause."  touch: { pad: stick, a: Space, b: Escape, start: Escape, labels: { a: JUMP } }   # a floating joystick on the left half  # what `bin/jumphp test` runs headless: the bot plays (and restarts when it falls)  smoke:    scene: App\Scene\PlayScene    params: { demo: true, seed: 42 }