Physics v0.5.13
jumphp/physics · MIT · 11 téléchargements
A small 2D physics engine for JumPHP: balls, rings and arcs (rotating, opening, growing, shrinking, with gaps), pegs, walls; gravity, restitution, collision events; fixed step, seeded, 32-bit safe
Fonctionne avec JumPHP ^0.5
Ajouter à votre jeu
bin/jumphp extension:add <game> jumphp/physics
Ou avec Composer :
bin/jumphp composer <game> require jumphp/physics
Services : JumPHP\Physics2d\World
Clés de project.yaml : physics
jumphp/physics
A small 2D physics engine for JumPHP (an engine extension, docs/extensions.md), made for "satisfying" videos and simple games: balls bouncing inside rings and arcs (turning, opening, growing, shrinking, with gaps), on pegs and walls, under gravity. Fixed step, seeded, the same run on the desktop and in the browser (32-bit PHP).
public function __construct(private World $world) {}
$this->world->reset(42);
$ring = $this->world->addRing(new Ring(135, 240, 120, gap: 0.6, spin: 1.2));
$this->world->addBall(new Ball(135, 200, vx: 140, radius: 7, color: '#ff4fa3'));
$this->world->on(fn (array $hit) => $hit['type'] === 'escape' && $this->win());
// update(): $this->world->update($dt); foreach ($this->world->hits() as $hit) { ... }
project.yaml physics: {gravity: 600, restitution: 1.0, hz: 240, seed: 1}. Example: games/shorts-demo.
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