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Physics v0.5.13

jumphp/physics · MIT · 11 téléchargements

A small 2D physics engine for JumPHP: balls, rings and arcs (rotating, opening, growing, shrinking, with gaps), pegs, walls; gravity, restitution, collision events; fixed step, seeded, 32-bit safe

Fonctionne avec JumPHP ^0.5

Ajouter à votre jeu

bin/jumphp extension:add <game> jumphp/physics

Ou avec Composer :

bin/jumphp composer <game> require jumphp/physics

Services : JumPHP\Physics2d\World
Clés de project.yaml : physics

Code source Packagist

jumphp/physics

A small 2D physics engine for JumPHP (an engine extension, docs/extensions.md), made for "satisfying" videos and simple games: balls bouncing inside rings and arcs (turning, opening, growing, shrinking, with gaps), on pegs and walls, under gravity. Fixed step, seeded, the same run on the desktop and in the browser (32-bit PHP).

public function __construct(private World $world) {}

$this->world->reset(42);
$ring = $this->world->addRing(new Ring(135, 240, 120, gap: 0.6, spin: 1.2));
$this->world->addBall(new Ball(135, 200, vx: 140, radius: 7, color: '#ff4fa3'));
$this->world->on(fn (array $hit) => $hit['type'] === 'escape' && $this->win());

// update(): $this->world->update($dt); foreach ($this->world->hits() as $hit) { ... }

project.yaml physics: {gravity: 600, restitution: 1.0, hz: 240, seed: 1}. Example: games/shorts-demo.

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