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Physics v0.5.13

jumphp/physics · MIT · 11 descargas

A small 2D physics engine for JumPHP: balls, rings and arcs (rotating, opening, growing, shrinking, with gaps), pegs, walls; gravity, restitution, collision events; fixed step, seeded, 32-bit safe

Funciona con JumPHP ^0.5

Añadirla a tu juego

bin/jumphp extension:add <game> jumphp/physics

O con Composer:

bin/jumphp composer <game> require jumphp/physics

Servicios: JumPHP\Physics2d\World
Claves de project.yaml: physics

Código fuente Packagist

jumphp/physics

A small 2D physics engine for JumPHP (an engine extension, docs/extensions.md), made for "satisfying" videos and simple games: balls bouncing inside rings and arcs (turning, opening, growing, shrinking, with gaps), on pegs and walls, under gravity. Fixed step, seeded, the same run on the desktop and in the browser (32-bit PHP).

public function __construct(private World $world) {}

$this->world->reset(42);
$ring = $this->world->addRing(new Ring(135, 240, 120, gap: 0.6, spin: 1.2));
$this->world->addBall(new Ball(135, 200, vx: 140, radius: 7, color: '#ff4fa3'));
$this->world->on(fn (array $hit) => $hit['type'] === 'escape' && $this->win());

// update(): $this->world->update($dt); foreach ($this->world->hits() as $hit) { ... }

project.yaml physics: {gravity: 600, restitution: 1.0, hz: 240, seed: 1}. Example: games/shorts-demo.

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