Porting an existing game
A game whose source code exists (C, Pascal, BASIC, assembly, JavaScript…) is translated into PHP within the JumPHP structure: its screens become scenes, its objects entities, and its main loop is the engine's. Moktar (the port of OpenTitus) and Sapiens were made this way.
- Choose the Porting an existing game type when creating it, and say in the description where the original code is: your Claude will use it.
- Keep the original rules, levels and feel; credit the authors and respect the license.
- Data from the original game that is not free does not go into the public repository: upload it to the project's private files (Studio → the project). The game loads it like its own files.