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Zombi Ubisoft (1986) PHP

von espritm · Remakes
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games/zombi-ubisoft-1986-php / tools / extract / sources / verify-target-selection.py · commit 8af5764
"""Check native selector outcomes; fixtures and input script are recorded in each capture."""from pathlib import Pathimport jsonroot=Path('/workspace/analysis');checks=[]def check(label,ok): assert ok,label checks.append(label)for case in ('living','sleep','dead','zombie','gone','other','vehicle','self'): s=json.loads((root/f'runs/target-{case}/results.json').read_text())['results'];a,b=s[0],s[-1] check(case+' preserves active identity',b['active_character']=='0x66ab') if case in ('living','sleep','dead'):  check(case+' permanent elimination',b['party'][0]['state']==255)  check(case+' gauges unchanged',b['party'][0]['gauges_F_H_S']==[50,40,80]) elif case in ('zombie','vehicle'):  check(case+' partial damage',b['party'][0]['gauges_F_H_S']==[38,28,80])  check(case+' remains zombie',b['party'][0]['state']==128) elif case in ('gone','other'):  check(case+' rejected unchanged',b['party'][0]==a['party'][0]) else:  check('self permanent death',b['party'][3]['state']==255)  check('self gauges unchanged',b['party'][3]['gauges_F_H_S']==[70,80,80]) check(case+' no ordinary corpse',b['room_record'][8]==0 and b['room_record'][6]==0)(root/'extracted/target-selection-rules.json').write_text(json.dumps({'checks':checks},indent=2));print(str(len(checks))+' native target checks passed')