NL

Slave Rift

door tueb2024 · Shooters
5,0 (1)
▶ Spelen Broncode 🕘 Versies Bewerken GitHub

🕘 Versies

Elke commit die de game heeft veranderd. Spelers krijgen altijd de nieuwste gepubliceerde versie; hier speel je een oude versie opnieuw, of pak je hem op in de sandbox of je editor (om hem terug naar GitHub te sturen of de game te forken).

  1. 8b2ed5e sync: procedural poster atlas test
    tueb2024 · 31-10-2026, 21:51
    ▶ Spelen Broncode
  2. 29d6455 sync: DeepSeek poster generator into JumPHP package
    tueb2024 · 31-10-2026, 21:51
    ▶ Spelen Broncode
  3. 9a80df3 feat: guarantee multi-floor procedural routes
    tueb2024 · 31-10-2026, 21:41
    ▶ Spelen Broncode
  4. 093bf2b feat: procedural adverts enemy health bars and special FX pass
    tueb2024 · 31-10-2026, 21:40
    ▶ Spelen Broncode
  5. a3905d4 feat: consolidate larger procedural floors posters and FPS weapons
    tueb2024 · 31-10-2026, 21:35
    ▶ Spelen Broncode
  6. ee38c0d sync: stair modules and posters
    tueb2024 · 31-10-2026, 21:34
    ▶ Spelen Broncode
  7. 7e37a9f sync: poster orientation
    tueb2024 · 31-10-2026, 21:31
    ▶ Spelen Broncode
  8. c22a704 sync: FPS weapon renderer
    tueb2024 · 31-10-2026, 21:30
    ▶ Spelen Broncode
  9. d4c5c90 sync: expand procedural routes with floors and branches
    tueb2024 · 31-10-2026, 21:27
    ▶ Spelen Broncode
  10. b0f0a1e fix: sync procedural room spawn anchors
    tueb2024 · 31-10-2026, 21:05
    ▶ Spelen Broncode
  11. b82cc74 fix: frame the 3615 TROLL poster at spawn
    tueb2024 · 31-10-2026, 17:44
    ▶ Spelen Broncode
  12. 3d77786 feat: procedural textured rooms, troll posters and weighted enemies
    slave-rift-build-bot · 31-10-2026, 17:36
    ▶ Spelen Broncode
  13. 34d01d7 feat: add procedural wall themes and decal metadata
    tueb2024 · 31-10-2026, 17:33
    ▶ Spelen Broncode
  14. f70aa36 assets: vendor CC0 boss sheets and 3615 TROLL poster
    slave-rift-asset-bot · 31-10-2026, 17:16
    ▶ Spelen Broncode
  15. c07a8f9 feat: add route-efficient exponential score model
    tueb2024 · 31-10-2026, 15:19
    ▶ Spelen Broncode
  16. 62e223c refactor: route first-person weapons through cooldown renderer
    tueb2024 · 31-10-2026, 15:18
    ▶ Spelen Broncode
  17. dc5a8db feat: add resolution-aware weapon cooldown renderer
    tueb2024 · 31-10-2026, 15:17
    ▶ Spelen Broncode
  18. 1b9c437 feat: wire procedural final-room wave objective
    tueb2024 · 31-10-2026, 15:16
    ▶ Spelen Broncode
  19. 0d90a21 feat: add procedural treasure objective state machine
    tueb2024 · 31-10-2026, 15:14
    ▶ Spelen Broncode
  20. 4fb9571 feat: guide player toward procedural treasure
    tueb2024 · 31-10-2026, 15:11
    ▶ Spelen Broncode