# Boss sprite sourcesVendored from OpenGameArt and normalized to transparent RGBA PNG for Slave Rift.- Nmn / Paul Zarczynski, "Monster for 3d fps based on sprites - Harkubus" — CC0: - `nmn/harkubus.png` (`harubus_sheet_palleted.png` upstream) - `nmn/wargrin.png` (`wargrinsheet_a_palleted.png` upstream) - `nmn/stability-officer.png` (`stability_officer_sheet_palette.png` upstream) - https://opengameart.org/content/monster-for-3d-fps-based-on-sprites-harkubus- HorrorMovieRei, "Toad Monster" — CC0: - files under `toad/` from `toad_monster.zip` - https://opengameart.org/content/toad-monster`assets/textures/posters/3615-troll.png` is an original procedural Slave Rift asset generated by this repository.