Collision v0.5.13
jumphp/collision · MIT · Загрузок: 0
Shapes (circle, box, convex polygon), the separating axis test with the minimum translation, rays and a spatial hash broad phase.
Работает с JumPHP ^0.5
Что она даёт
- Circle, Box, convex Polygon (regular(), rotated())
- Collision::test() gives the normal and the depth: how to push apart
- Collision::raycast(): the first shape a ray meets, with its normal
- SpatialHash broad phase and a CollisionWorld service: collisions(), at(), overlapping(), raycast()
- Pure PHP on floats: the same in the browser
Добавить в игру
bin/jumphp extension:add <game> jumphp/collision
Или через Composer:
bin/jumphp composer <game> require jumphp/collision Сервисы: JumPHP\Collision\CollisionWorld
Пример
$hit = Collision::test($player, $wall);if ($hit) { [$dx, $dy] = $hit->pushOutOfFirst(); $player->translate($dx, $dy); }
Collision
Collisions for JumPHP games (jumphp/collision): circles, boxes and convex polygons, overlap tests with the way out, rays, a broad phase.
Documentation: doc/index.md; sample: doc/samples/ (bin/jumphp extension:add <game> jumphp/collision copies both into your game).
Example game: games/collision-demo.
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