# Actions of the game => keys / pad. The engine already defines up, down, left, right, confirm, back, pause.# The game is played with the mouse or a finger; the keys are shortcuts.actions: left: [Left, A, Q, pad0:left] right: [Right, D, pad0:right] skill1: ['1', Keypad 1] skill2: ['2', Keypad 2] skill3: ['3', Keypad 3] skill4: ['4', Keypad 4] skill5: ['5', Keypad 5] skill6: ['6', Keypad 6] skill7: ['7', Keypad 7] skill8: ['8', Keypad 8] fast: [F, Tab, pad0:rb] rate_up: [Keypad +, '=', Page Up] rate_down: [Keypad -, '-', Page Down] nuke: [N] turn_left: ['[', ',', pad0:lt] # the 3D view: the camera turns by 45 degrees turn_right: [']', '.', pad0:rt]