# Enemies.# side horde (attacks the free peoples) | alliance (attacks the orcs)# hp, speed (pixels per second), armor (light | armored | magic_resist), flying (ignores the road)# gold (when killed), lives (taken from the bastion when it gets through), boss# attack damage per second to the soldiers / walls that stop it# dodge chance to avoid an arrow, bolt or stone (not the area damage)# stealth hidden: only towers near a detecting tower see it (soldiers still stop it)# tunnel [from, to]: underground between these parts of the road (0..1), out of reach# heal {amount, radius, every}: heals the enemies around it# scale drawn biggerenemies: # ---- the horde --------------------------------------------------------------------------------------------- grunt: side: horde name: GRUNT sprite: grunt hp: 34 speed: 26 armor: light attack: 6 gold: 4 lives: 1 goblin_runner: side: horde name: GOBLIN RUNNER sprite: goblin hp: 18 speed: 48 armor: light attack: 3 gold: 3 lives: 1 iron_orc: side: horde name: IRON ORC sprite: iron_orc hp: 90 speed: 19 armor: armored attack: 10 gold: 8 lives: 1 warg_rider: side: horde name: WARG RIDER sprite: warg hp: 52 speed: 42 armor: light attack: 9 gold: 6 lives: 1 giant_bat: side: horde name: GIANT BAT sprite: bat hp: 30 speed: 32 armor: light flying: true gold: 5 lives: 1 war_ram: side: horde name: WAR RAM sprite: ram hp: 420 speed: 13 armor: armored attack: 30 gold: 25 lives: 2 mountain_troll: side: horde name: MOUNTAIN TROLL sprite: troll hp: 1500 speed: 13 armor: magic_resist attack: 40 gold: 80 lives: 4 boss: true orc_warlord: side: horde name: ORC WARLORD sprite: warlord scale: 1.5 hp: 1500 speed: 15 armor: armored attack: 45 gold: 120 lives: 5 boss: true # ---- the alliance of the free peoples ------------------------------------------------------------------- elven_skirmisher: side: alliance name: ELVEN SKIRMISHER sprite: elf hp: 28 speed: 40 armor: light dodge: 0.3 attack: 5 gold: 4 lives: 1 blade_dancer: side: alliance name: BLADE DANCER sprite: blade hp: 62 speed: 36 armor: light dodge: 0.45 attack: 12 gold: 7 lives: 1 giant_eagle: side: alliance name: GIANT EAGLE sprite: eagle hp: 55 speed: 36 armor: light flying: true gold: 6 lives: 1 iron_shield: side: alliance name: IRON SHIELD sprite: dwarf hp: 150 speed: 14 armor: armored attack: 8 gold: 9 lives: 1 tunnel_miner: side: alliance name: TUNNEL MINER sprite: miner hp: 60 speed: 24 armor: light tunnel: [0.15, 0.55] attack: 7 gold: 6 lives: 1 rune_bearer: side: alliance name: RUNE BEARER sprite: runebearer hp: 70 speed: 18 armor: magic_resist heal: {amount: 12, radius: 34, every: 2.0} attack: 4 gold: 8 lives: 1 swift_rider: side: alliance name: SWIFT RIDER sprite: rider hp: 40 speed: 56 armor: light attack: 7 gold: 5 lives: 1 mounted_archer: side: alliance name: MOUNTED ARCHER sprite: horsearcher hp: 50 speed: 46 armor: light dodge: 0.2 attack: 6 gold: 6 lives: 1 shadow_scout: side: alliance name: SHADOW SCOUT sprite: scout hp: 32 speed: 34 armor: light stealth: true attack: 4 gold: 5 lives: 1 barefoot_band: side: alliance name: BAREFOOT BAND sprite: littleman hp: 12 speed: 30 armor: light attack: 2 gold: 1 lives: 1 burrow_captain: side: alliance name: BURROW CAPTAIN sprite: captain scale: 1.4 hp: 500 speed: 22 armor: light heal: {amount: 20, radius: 40, every: 2.5} attack: 15 gold: 40 lives: 3 boss: true horse_lord: side: alliance name: HORSE LORD sprite: horselord scale: 1.4 hp: 900 speed: 34 armor: light attack: 30 gold: 60 lives: 4 boss: true dwarf_thane: side: alliance name: DWARF THANE sprite: thane scale: 1.5 hp: 1500 speed: 12 armor: armored attack: 40 gold: 80 lives: 4 boss: true high_warden: side: alliance name: HIGH WARDEN sprite: warden scale: 1.5 hp: 1300 speed: 17 armor: magic_resist dodge: 0.2 attack: 40 gold: 120 lives: 5 boss: true